Elder Scrolls: Blades – Early Access

As many will have seen, the originally announced last year mobile Elder Scrolls game has finally landed! Granted, they've labelled it as Early Access and are slowly rolling out invites to iOS and Android Users. That being said, I was invited a little over forty-eight hours ago.

In Brief

It's really good. It looks absolutely gorgeous on my iPhone 8, and only slightly less so on my older iPad Air 2. Character design is more flexible than most mobile games, and starting out, it does actually have a story. Unfortunately, it is Free to Play model, but it feels fine. It's definitely worth a try for Elder Scrolls on the go!

Game-play

The controls are perfect! It's better by a long shot in portrait mode, where it's all one hand, one finger really, playable. The excellent execution of the controls really helps make the game.

Free roaming around your own town is vivid and alive, and your going to be rebuilding it to your style. The story is off to a good start, I expect they will keep fleshing it out as the game leaves Early Access. Outside of the story there are always quick quests to do to find better gear and resources for your town. It's not full world free-roaming like a full PC Elder Scrolls game, but it's also not static menu's or walk-on-rails.

Visuals

Nothing to say, it looks better than I expected, so here is a trio of shots that are at least Oblivion level, I think HD Oblivion texture level, at least on iPhone 8.

Blades

Blades

Blades

What I Want Next?

What I Dislike?


There you have it, I think Elder Scrolls: Blades is off to a good start with the Early Access tag. It has some good potential, looks great, didn't murder my battery life and the Free to Play model is not invasive at all and has no advertisements.

#ElderScrolls #Blades #Gaming